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Friends Furever

Friends Furever

Background

Friends Furever was born out of my love for games as a medium for storytelling, atmosphere and visual expression. I wanted to create a digital project where I could take full ownership - from concept and narrative to interaction and design. The project is built around the strange pull of nostalgia - old toys, games and aesthetics from the past that make us feel safe, especially when the world around us feels less so. It explores what happens when that feeling starts to shift and something sweet turns sour.

Solution

Friends Furever is an interactive novel in the form of a pet simulator that showcases a toxic relationship between a long-forgotten digital pet and its now grown-up owner. Throughout the game, you care for your pet by feeding it, bathing it and petting it - slowly but surely gaining back its trust and healing your relationship with your old furry friend. As you progress, you can’t help but notice that something feels off. Subtle remarks soon turn into guilt-tripping and straight-up gaslighting, and your childhood friend now reminds you more and more of a toxic ex.

Contributors

  • Communication Design Johanna H Norrby